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Animusic - Part 2
//https://invidious.privacyredirect.com/watch?v=2lExkQMEHhU
After sharing few introductory words in Part 1 at www.rock-is-dead.info - here are the wireframes we all love so much.
It was incredible ten years ago, it is incredible now. Procedural animation - the concept that keeps fascinating my bent mind, and the concept that wouldn't be possible in any previous era. The idea that instead of telling a computer what to draw, you rather teach it how to draw things changes the whole landscape to me.
The Animusic project was started by two artists Wayne Lytle and Dave Crognale. Their proprietary software uses MIDI input to drive the animation in a...
Tessellation Kit
Introducing the Tessellation Kit. It’s a tool that lets you draw tessellations by pushing the edges of shapes into each other.
Just click on the canvas and drag the mouse around to extend a shape, and mathematics will take care of the rest. There a few buttons that let you change the shape of the tiles and the colors you are working with and a toggle for changing how the shape repeats.
Together they make it pretty easy to make something like this:
Despite it’s simplicity, it can do quite a lot. I used it to recreate this Alhambra tiling:
And this interlocking...
Science vs MagicUnderstanding Images
Form-color correspondence
according to Bauhaus
I once heard they study Totoro at the aesthetics classes in Japanese schools. Aesthetics classes… Wouldn’t this freaking world be better if we had some?
At least we can be learning things on our own. And one thing I stumbled upon only few months ago, but which I believe must be obligatory for anyone dealing with images in one way or another is Language of Design course by Charlotte Jirousek of Cornell University. Abstract, objective, well-rounded, on the topic so vital and so overlooked.
Wish I knew of it years back - would’ve saved certain amount of time....
Typography Basics for Artists. Part 1 - Broad Classification
Major type styles. Typography is a separate world in its own. It lives according to the myriad of rules - aesthetic, conventional, optical and technical. Few professions include understanding of this world in a job description, and they mostly contain a word “designer” in the name - like graphic designers or (suddenly) typeface designers. Among the artists however it is not uncommon to be way less familiar with the principles involved in creating, manipulating and judging fonts. Still it’s a valuable knowledge for anyone dealing with images, which I’d like to address here. By no means I claim myself as an...
The Working ManCouple of old works revived
While the article announced last week continues cooking itself, as an intermission here goes a couple of images which I found in the attic of a hard drive and tried to shake some dust off this week.
Masquerade
Grande Pellicano
Lets Play: Ancient Greek Geometry
Today I’m releasing Let’s Play: Ancient Greek Geometry. It’s a Compass and Straightedge tool/puzzle game written in JavaScript. I’ve always thought Geometric Construction felt like a puzzle, so to me this pairing was quite natural. Compass and Straight edge is a technique for constructing shapes out of circles, straight lines, and their intersection points. You can read the wikipedia here – but watch out, some of the gifs are spoilers for the game.
I know that there are a few Compass and Straightedge tools out there already, but none have the simplicity, accessibility or fun of a modern web application, so...
Science vs MagicFractal Machine Update
I’ve updated the Fractal Machine. It can now skew the motif asymmetrically and add arms that stick out. It also has a new “Auto” mode that dynamically adjusts the settings while the machine animates. Turning Auto on, and pressing H or ~ to hide the controls and pressing F11 for full screen is now officially the best way to watch the Fractal Machine from the couch. The controls have had an overhaul to fit all this new stuff in.
It should also be much faster, and cope much better when drawing a very detailed fractal that requires millions of lines. I’ve...
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Графика в LinuxFractal Machine
I’ve finished my next project. It’s called the Fractal Machine.
It’s a geometry tool that draws base-motif fractals from five inputs.
If you are unfamiliar with them, fractals are shapes that exhibit self similarity at different scales. This particular type of fractal is created by substituting every line with a shape called the “motif” a number of times.
The Controls
Base changes the base shape the fractal is drawn on. Each side of the polygon will be drawn as one copy of the fractal curve. Segments cuts the motif into more or fewer pieces of equal length. Mirror doubles the protruding part of the motif... Science vs Magic