deu(s ex) machina | Game Jam Showcase

Vector Vestival's five gamemakers in residence have been hard at work making games exploring how technology has enriched/hindered pursuits for sexual intimacy and self-understanding; join them in celebration, and play some games!

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CreativeApplications.Net
Posted at 2024-12-06 16:45:16 | Electronics | read on

30×n

30×n is an audiovisual performance developed with a modular system with which the three performers interact in a continuous exercise of generative composition with sound, lights, and visuals.

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CreativeApplications.Net
Posted at 2024-12-06 16:02:37 | Electronics | read on

Under Changing Skies

Under Changing Skies is a large, digital installation comprising 364 individual windows, each displaying a 24-hour looping timelapse of the sky above London.

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CreativeApplications.Net
Posted at 2024-12-06 15:37:38 | Electronics | read on

The Great American Pastime – Gen AI sportscasting

Created by Dan Moore, The Great American Pastime combines Generative AI with sports storytelling to broadcast an endless series of fictional baseball games on The Infinite Baseball Radio Network. This project relies on advanced Gen AI for game simulation and sportscasting, combined with a visually engaging...

CreativeApplications.Net
Posted at 2024-12-05 15:31:00 | Electronics | read on

International Symposium “Toward a Relativization of Art & Technology” Directed by Fujihata Masaki

CCBT is organizing a two-part symposium with media art pioneer Fujihata Masaki. Bringing together curators, philosophers, and producers from abroad, the symposium will revisit the relationships between art and technology: their historical developments, regional differences, articulations, and media.

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CreativeApplications.Net
Posted at 2024-12-05 14:25:33 | Electronics | read on

I/Another – Bodily presence in human-machine communication

Created by Animaspace, I/Another explores the potential of kinaesthetic collaboration between humans and robots. The installation invites participants to engage in non-verbal, spatial dialogues with a robotic sculpture named Another, prioritizing bodily presence in human-machine communication.

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CreativeApplications.Net
Posted at 2024-12-04 13:44:04 | Electronics | read on

Электровакуумная химия в домашней мастерской. Травление ковара, никеля, молибдена, вольфрама


Громадное значение в электровакуумном деле имеет тщательная очистка внутриламповых материалов — в условиях высоких температур и глубокого вакуума, способных выделять впитанные ранее вредные вещества и газы. Весьма радикальным способом такой подготовки является травление — удаление верхнего, самого загрязнённого слоя материала. Процесс очень эффективен, но изменяет (уменьшает) размеры деталей, утончает заготовки, требует агрессивных составов. Читать дальше →

[BabayMazay] Сергей
Posted at 2024-12-03 09:01:29 | Electronics | read on

Calibrating Your Odometry Sensor with Arduino and Python

https://invidious.privacyredirect.com/watch?v=WSELKAIJeFk;border=0

A few months ago, we released the SparkFun Qwiic Optical Tracking Odometry Sensor (or "OTOS") for FIRST Tech Challenge teams. This little sensor board has been a huge hit and we are incredibly proud with its release and what it means for budding robotics and tech teams. A question that we've received from those interested in picking this board up is how it can be calibrated. To make it a little easier to find, we've taken a clip from our full hookup guide that will help you calibrate and get started with the OTOS.

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SparkFun Electronics
Posted at 2024-12-02 19:56:11 | Electronics | read on

Support Our Work at Great Scott Gadgets

Like every open source company, Great Scott Gadgets thrives with support from you, our community. The most direct way to support us is to buy our hardware, but for folks who already have our hardware, are more interested in our software, or just want to see us grow, we have a few other options. For example, we appreciate contributions to our GitHub repositories, documentation edits, and hearing your use cases and feedback for our products and projects. If you want to know other ways you can get involved, check out our “Support our Work” page.

Great Scott Gadgets
Posted at 2024-12-02 08:00:00 | Electronics | read on

Name that Ware, November 2024

The Ware for November 2024 is shown below. Click on any image for a larger version.

I have a policy of never using one of my own projects for name that ware. But, sometimes I see another person’s project in the wild and it is just too cool not to share! I came across this ware recently and fell in love with it instantly. It’s the sort of thing I’ve always dreamed of doing, but didn’t have the resources to do it when I had the time, and when I finally had the resources, I no longer had the time.

The images...

bunnie studios
Posted at 2024-11-30 08:57:35 | Electronics | read on
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Однажды китайский ученый Ли Хунь Янь обнаружил некоторую незначительную, однако, существенно отличающуюся от фона корреляцию между количеством псилоцибина потребляемого корфуцианскими медузами и характером передвижения оных по стенкам четырехсотлитровго шарообразного аквариума, установленного в лаборатории по случаю празднования сто второго полугодичного затмения от начала новой эры Сингулярного Прорыва. Недолго думая, Ли Хунь Янь приделал к щупальцам медуз источники излучения в видимом диапазоне но с разной длинной волны, заснял весь процесс шестью камерами с 48 часовой выдержкой, симметрично расставив последние вокруг сосуда, где резвились подопытные и через неделю собрал прелюбопытнейший материал, который, в свою очередь, лег в основу фундаментального труда, ныне известного, как теория полутретичных n-многообразий простой метрики Ли Хунь Янь, с которой (с некоторыми упрощениями и оговорками) я, по мере сил, постараюсь познакомить любопытного и пытливого читателя.

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