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To become a good C programmer
Every once in a while I receive an email from a fellow programmer asking me what language I used for one of my games and how I learned it. Hence, I thought it may help a few people to list here the best things to read about C. If you know of other gems, please email me or add a comment at the bottom of the page. More...
Новинки от mjl
Неутомимый mjl продолжает публиковать свои приложения для Inferno. На этот раз он приготовил несколько по-настоящему интересных вещей:
1. Менеджер окон qwm. В отличие от стандартного менеджера окон, qwm использует "тайловый" метод раскладки окон, так что внешне рабочий стол под его управлением больше похож на редактор acme или рабочий стол Unix под управлением dwm, awesome или ion3. Имеется поддержка виртуальных рабочих столов и клавиатурных комбинаций.
2. Vi-подобный текстовый редактор vixen. Подарок поклонникам vi(m) и ненавистникам acme.
3. Ланчер wmrun. Простая и удобная замена wm/sh.
4. Старый добрый find. Не в стиле inferno, зато удобно.
SHMUP Lite
I have decided to release a free version of "SHMUP". It is called "SHMUP Lite" and the only limitation is that you can only play the first level for free, if you want to continue further you have to go for the full version.
All about the fillrate
I bought "Blade infinity" yesterday. The game is a lot of fun and has the ability to satisfy both people looking for instant fun and people wishing for a long game while collecting powerful items. At $5.99 it is a bargain, a must have not only for the gameplay but also for its graphical breakthrough, just like Rage HD.
The game programmer in me really wanted to understand the engine and I was especially interested to see the game being released as a universal binary running on iPhone 3GS, iPhone4 and iPad. Those three devices have different capabilities but down...
Towards the end of 2010
Howdy, dear reader! It's been a while on this blog, mainly due to the fact that many short status updates are better twittered than blogged. Then again, as promised / threatened in last year's installment of this column, I had to spend most of the time this year with iOS development, rather than with FOSS -- and it doesn't look like this will change much (you know, food and things...). Still I do care a lot about projects like OpenEmbedded, Vala, freesmartphone.org, and the like, so here's what has been going on this year: OpenEmbedded (www.openembedded.org) OE moved along quite...
Dr. Mickey LauerFeeling good
Since the last post about my growing feeling of uneasiness, I did a couple of things to improve my mood. First, I stopped spending every free second of my spare time at the computer, writing FOSS. Second, I reactivated some other recreational interests I also have, but which have been pushed back for long by freesmartphone.org, OpenEmbedded, Vala, EFL, and the like. I bought a new car and spend more time singing, playing guitar, doing sports, and acting. In short, I'm really enjoying my life these days. This doesn't mean I will stop working on the aforementioned projects -- however,...
Dr. Mickey LauerВ Inferno интегрирован новый криптографический фреймворк
10 Августа Charles Forsyth добавил в репозиторий Inferno код модуля Crypt, который должен стать новым стандартным интерфейсом к крипто-функциям, используемым для аутентификации с использованием открытых/закрытых ключей. Коммит.
infernoCharles Forsyth представит доклад о текущем состоянии Inferno на IWP9 2010
Charles Forsyth в качестве представителя компании Vita Nuova выступит на конференции IWP9 2010 с отчетом о текущем положении дел в компании и проектах, связанных с Inferno и языком Limbo. Источник.
inferno