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2014-01-21

tabbed 0.6 released: download

suckless.org news
Posted at 2014-01-21 00:00:00 | Software | read on

Forth и шейдеры

Речь у нас пойдёт о поэзии. Минимализм языка программирования Forth и красота образов демосцены подтолкнули программиста Брэда Нельсона к идее Forth Haiku. Подражая японским хайку, Брэд писал свои первые программы из трёх строк, состояли они из пяти, семи, и снова пяти слов. Но в отличии от традиционного японского жанра, поэзия на языке Forth порождала картины не в воображении читателя, а зримо, на экране компьютера. Эта затея могла бы остаться причудой одинокого фаната компьютерного ретро (Forth прочно ассоциируется со старыми добрыми семидесятыми), если бы Брэд не воплотил её на самой что ни на есть современной платформе (WebGL) и не сделал бы...

[Manwe_SandS] Александр Мачуговский
Posted at 2014-01-20 22:00:30 | Software | read on

Learning Legendary Hardware


If you love software, you also try to understand the hardware to the deep down. It is not an easy task : There are many great programming books but few that explains hardware very well (as Michael Abrash once wrote: the Intel Documentation is "slightly more fun to read than the phone book"). In my quest for knowledge, I found two hardware books to be outstanding:
Code: The Hidden Language of Computer Hardware and Software.
Computer Organization and Design.
Those books are good for "current" hardware but there is a lot to learn from previous generations. The cult machine That Wouldn't Die,...

Fabien Sanglard
Posted at 2013-10-07 01:08:45 | Software | read on

Decyphering the Business Card Raytracer


I recently came across Paul Heckbert's business card raytracer. For those that have never heard of it: It is a very famous challenge in the Computer Graphics field that started on May 4th, 1984 via a post on comp.graphics by Paul Heckbert ( More about this in his article "A Minimal Ray Tracer" from the book Graphics Gems IV).
The goal was to produce the source code for a raytracer...that would fit on the back of a business card.
Andrew Kensler's version is mesmerizing and one of the greatest hack that I have seen. Since I am curious, I decided to...

Fabien Sanglard
Posted at 2013-09-21 01:08:45 | Software | read on

More Doom III BFG Documentation

id Software developer Jan Paul Van Waveren (a.k.a Mr Elusive) is sharing some more of the knowledge gained while working on Doom 3 BFG. This part focuses highly on the choice of data-structures and how paramount cacheline are to performances.

Fabien Sanglard
Posted at 2013-09-04 01:08:45 | Software | read on

Doom III BFG Documentation


id Software developer Jan Paul Van Waveren (a.k.a Mr Elusive) send me his technical notes about Doom 3 BFG. I was especially interested in the "Compute vs. Memory" section which confirms that CPU are now so fast that it is often better to calculate something than fetch it from RAM.
Jan Paul was also kind enough to share a list of all the publications related to idTech4 engine (see bottom of this page).
More...

Fabien Sanglard
Posted at 2013-08-31 01:08:45 | Software | read on

Second Reality Code Review


On July 23, 2013 the source code of Second Reality was released. Like many, I was eager to look at the internals of a demo that inspired me so much over the last 20 years.
I was expecting a monolithic mess of assembly but instead I found a surprisingly elaborated architecture, mixing several languages in an elegant way. The code is something like I had never seen before that perfectly represents two essential aspects of demomaking :
Team work.
Obfuscation.
As usual I have cleaned up my notes into an article: I hope it will save some a few...

Fabien Sanglard
Posted at 2013-08-16 01:08:45 | Software | read on

The state of things in 2013

Salut! I didn’t blog for quite a while, since – as I’ve mentioned before – these days, Facebook seems to me the more appropriate forum for shorter status messages. That aside, let me recap how things are these days. Since the birth of Lara Marie, quite a lot in my life has changed. I haven’t been co…

Dr. Mickey Lauer
Posted at 2013-07-02 00:00:00 | Software | read on

2013-06-16

sic 1.2 released: download

suckless.org news
Posted at 2013-06-16 00:00:00 | Software | read on

Prince Of Persia Code Review

On Apr 17, 2012 Jordan Mechner released the source code of Prince of Persia. I immediately took at look at it!

Fabien Sanglard
Posted at 2013-06-14 01:08:45 | Software | read on
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Однажды китайский ученый Ли Хунь Янь обнаружил некоторую незначительную, однако, существенно отличающуюся от фона корреляцию между количеством псилоцибина потребляемого корфуцианскими медузами и характером передвижения оных по стенкам четырехсотлитровго шарообразного аквариума, установленного в лаборатории по случаю празднования сто второго полугодичного затмения от начала новой эры Сингулярного Прорыва. Недолго думая, Ли Хунь Янь приделал к щупальцам медуз источники излучения в видимом диапазоне но с разной длинной волны, заснял весь процесс шестью камерами с 48 часовой выдержкой, симметрично расставив последние вокруг сосуда, где резвились подопытные и через неделю собрал прелюбопытнейший материал, который, в свою очередь, лег в основу фундаментального труда, ныне известного, как теория полутретичных n-многообразий простой метрики Ли Хунь Янь, с которой (с некоторыми упрощениями и оговорками) я, по мере сил, постараюсь познакомить любопытного и пытливого читателя.

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