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iPhone 3D engine programming part 1

Pumped up by the tremendous success of Fluid (4,000,000+ downloads) and Fluid 2 (50,000+ downloads), I started two month ago to write a real game for iPhone: Here is a modest report of my experience in the process.
Armadillo Space T-shirt

Finally received my Armadillo Space T-Shirt and mug. I recommend them !
Fluid speed issues!

Fluid v1.3 is too fast on 3GX iPhones ;( ! I will released a fix tonight !
Fluid2 RELEASED ! Fluid 1 now at 3,000,000 downloads !!

Fluid 2 was released today with plenty of news features, check it out !
Fluid: 1,000,000 downloads !!

Version 1.1 is a HUGE success, I've just posted revision 1.2 and started working on 1.3 and 2.0 ! Stay tuned !
Wolfenstein 3D for iPhone code review
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For once, developers were able to read the source code of an id software product just a few days after its release. I spent a week in my spare time reading the internal of the Wolfenstein 3D for iPhone engine. It is by far the cleanest and easiest id source code release to date.
Fluid v1.1 up and coming...

Fluid version 1.1 will be released next week. Zen music and changing background...