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Doom iPhone code review
I took some time away from programming something I hope will become a really good shmup and read the source code of Doom for iPhone. I was very interested in finding out how a pixel oriented engine made the transition to openGL. Here are my notes, as usual I got a bit carried away with the drawings.
Среда acme на видео
Всем, кто хотел познать красоту acme, но не мог это сделать, посвящена целая серия видеоуроков, опубликованных в блоге http://thenewsh.blogspot.com. Ссылка.
Doom engine 1993 code review
Before studying the iPhone version, it was important for me to understand how Doom engine WAS performing rendition back in 1993. After all the OpenGL port must reuse the same data from the WAD archive. Here are my notes about Doom 1993 renderer, maybe it will help someone to dive in.
Don't learn Assembly on Mac OS X
I had to do some low level work with Mac OS X snow-leopard using my MacBookPro CoreDuo2. I learned plenty regarding GAS for i386 and x86_64 but I would not recommend this setup to learn assembly. I think Apple's specific would discourage a beginner and impair ability to use code samples found in most books. I would rather recommend a IBM T42 with Linux Ubuntu.
2009-12-28
There was a small community meeting in Berlin! Thanks to all attendees.
VGA-драйвер
Brian L. Stuart продолжает выкладывать свои наработки, озвученные на IWP9. В этот раз он сделал доступным простой VGA-драйвер для нативной версии Inferno. Как и раньше исходный код доступен на странице https://code.google.com/p/inferno-bls/.
Подсветка синтаксиса sh
Скрипт подсветки синтаксиса для rc из Plan 9. Подходит для Inferno sh.
Visopsys + Inferno?
"Ailes развивается как форк Visopsys, наследуя все её основные особенности, однако в будущем мы планируем реализовать идеи, схожие с идеями системы Inferno и преобразовать текущее монолитное ядро в микроядро и набор системных служб". Ссылка.
Liar's Dice XMas
In-between coding FOSS middleware such as the freesmartphone.org software stack, my colleague and me are working on iPhone OS projects. After a bunch of retro players (Sid Player, Module Player, Pokey Player), we did a small fun game for christmas. Here's the video of us playing it (sorry for the german voices... didn't have time to do sub titles ;) Liar's Dice is available on the App Store. Enjoy!
Apple iPhone Tech Talk 2009 tricks and treats
Today I took a day off from work to attend the iPhone Apple Tech Talk 2009 in Toronto. I learned a few cool things and though I should share it with the two lost developers that may stumble on this page. I haven't had time to test and verify all of this so as usual: Do your own testing and trust nobody!.