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Rocky Mountain Tech Trifecta

Coming soon, I’ll be giving a presentation on Windows Phone 7 with Silverlight at the Rocky Mountain Tech Trifecta. If you can get to Denver on March 5th, it’s a free event and you’ll learn a ton. Be there by 1:15PM to check out my talk - here’s the description:

Get the Most Out of Silverlight for WP7

The Windows Phone 7 provides a great platform for rich, interactive applications with Silverlight 4.0 and XNA. Developers can create amazing applications in small amounts of time using the same powerful tools they already use. The phone provides hardware such as an...

Drew DeVault's blog
Posted at 2011-02-25 00:00:00 | Software | read on

To generate 60fps videos on iOS


Back in winter 2009 I was working pretty hard on the 3D engine that would power my next iPhone/iPad game: "SHMUP". To demo the work in progress required to generate videos, a task far from being trivial on a smartphone: Slow CPU/GPU, Little RAM, no TV output, no storage space, no real multitasking. Hence I had the idea to have the engine generate its own videos. This is how I did it, maybe it will inspire someone.. More...

Fabien Sanglard
Posted at 2011-02-21 21:36:45 | Software | read on

To become a good C programmer


Every once in a while I receive an email from a fellow programmer asking me what language I used for one of my games and how I learned it. Hence, I thought it may help a few people to list here the best things to read about C. If you know of other gems, please email me or add a comment at the bottom of the page. More...

Fabien Sanglard
Posted at 2011-02-02 21:36:45 | Software | read on

2011-01-31

ii 1.6 released (regression fix): download

suckless.org news
Posted at 2011-01-31 00:00:00 | Software | read on

Colorado Springs Give Camp

I recently participated in the Colorado Springs Give Camp, which is a way for charities and other non-profit organizations to get customized solutions for their needs from professional developers. A group of volunteer professional developers meet over a weekend, and put in work to meet whatever software-related needs a non-profit organization may want. This time around, we made a website for Crossfire Ministries, as well as a solution for tracking donations and volunteers.

If you want to check out the work we did, you can see the old version of their website here: http://www.crossfireministries.com/cf_old, and the new one here:...

Drew DeVault's blog
Posted at 2011-01-27 00:00:00 | Software | read on

Новинки от mjl

Неутомимый mjl продолжает публиковать свои приложения для Inferno. На этот раз он приготовил несколько по-настоящему интересных вещей:
1. Менеджер окон qwm. В отличие от стандартного менеджера окон, qwm использует "тайловый" метод раскладки окон, так что внешне рабочий стол под его управлением больше похож на редактор acme или рабочий стол Unix под управлением dwm, awesome или ion3. Имеется поддержка виртуальных рабочих столов и клавиатурных комбинаций.
2. Vi-подобный текстовый редактор vixen. Подарок поклонникам vi(m) и ненавистникам acme.
3. Ланчер wmrun. Простая и удобная замена wm/sh.
4. Старый добрый find. Не в стиле inferno, зато удобно.

inferno
Posted at 2011-01-11 08:40:00 | Software | read on

SHMUP Lite


I have decided to release a free version of "SHMUP". It is called "SHMUP Lite" and the only limitation is that you can only play the first level for free, if you want to continue further you have to go for the full version.

Fabien Sanglard
Posted at 2010-12-19 21:36:45 | Software | read on

All about the fillrate


I bought "Blade infinity" yesterday. The game is a lot of fun and has the ability to satisfy both people looking for instant fun and people wishing for a long game while collecting powerful items. At $5.99 it is a bargain, a must have not only for the gameplay but also for its graphical breakthrough, just like Rage HD.
The game programmer in me really wanted to understand the engine and I was especially interested to see the game being released as a universal binary running on iPhone 3GS, iPhone4 and iPad. Those three devices have different capabilities but down...

Fabien Sanglard
Posted at 2010-12-11 21:36:45 | Software | read on

Everything you want out of WP7

The brand new Windows Phone 7 is a great device, and presents a great platform for developers to host applications in Silverlight and XNA, and comes with a lot of great stuff for developers. But what great stuff does it come with? Well, here’s a list:

AccelerometerGPSMicrophoneCamera (sort of)User pictures (sort of)Limited Internet AccessModify “Live Tiles” (sort of)Utilize “toast” notifications (sort of)MultitouchMaps (SL Only)SMS MessagingEmailContactsSilverlight StylesAppBarPivotPanorama

All of this stuff is really cool to play around with in an application. Let’s see how we can use it. This is intended to give you a quick and dirty overview of...

Drew DeVault's blog
Posted at 2010-12-11 00:00:00 | Software | read on

В Inferno интегрирован новый криптографический фреймворк

10 Августа Charles Forsyth добавил в репозиторий Inferno код модуля Crypt, который должен стать новым стандартным интерфейсом к крипто-функциям, используемым для аутентификации с использованием открытых/закрытых ключей. Коммит.

inferno
Posted at 2010-08-13 06:53:00 | Software | read on
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Однажды китайский ученый Ли Хунь Янь обнаружил некоторую незначительную, однако, существенно отличающуюся от фона корреляцию между количеством псилоцибина потребляемого корфуцианскими медузами и характером передвижения оных по стенкам четырехсотлитровго шарообразного аквариума, установленного в лаборатории по случаю празднования сто второго полугодичного затмения от начала новой эры Сингулярного Прорыва. Недолго думая, Ли Хунь Янь приделал к щупальцам медуз источники излучения в видимом диапазоне но с разной длинной волны, заснял весь процесс шестью камерами с 48 часовой выдержкой, симметрично расставив последние вокруг сосуда, где резвились подопытные и через неделю собрал прелюбопытнейший материал, который, в свою очередь, лег в основу фундаментального труда, ныне известного, как теория полутретичных n-многообразий простой метрики Ли Хунь Янь, с которой (с некоторыми упрощениями и оговорками) я, по мере сил, постараюсь познакомить любопытного и пытливого читателя.

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