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Audio texture synthesis and style transfer

We present an extension of texture synthesis and style transfer method of Leon Gatys et al. for audio. We have developed the same code for three frameworks (well, it is cold in Moscow), choose your favorite:

Torch TensorFlow ...

Dmitry Ulyanov
Posted at 2016-12-13 00:00:00 | Software | read on

A broad intro to networking

Disclaimer: I am not a network engineer. That’s the point of this blog post, though - I want to share with non-networking people enough information about networking to get by. Hopefully by the end of this post you’ll know enough about networking to keep up with a conversation on networking, or know what to search for when something breaks, or know what tech to research more in-depth when you are putting together something new.

Layers

The OSI model is the standard model we describe networks with. There are 7 layers:

Layer 1, the physical layer, is the electrical engineering stuff.

Layer 2, the link layer, is how devices talk to...

Drew DeVault's blog
Posted at 2016-12-06 00:00:00 | Software | read on

Electron considered harmful

Yeah, I know that “considered harmful” essays are allegedly considered harmful. If it surprises you that I’m writing one, though, you must be a new reader. Welcome! Let’s get started. If you’re unfamiliar with Electron, it’s some hot new tech that lets you make desktop applications with HTML+CSS+JavaScript. It’s basically a chromeless web browser with a Node.js backend and a Chromium-based frontend. What follows is the rant of a pissed off Unix hacker, you’ve been warned.

As software engineers we have a responsibility to pick the right tools for the job. In fact, that’s the most important choice we have to make when we start a project. When you...

Drew DeVault's blog
Posted at 2016-11-24 00:00:00 | Software | read on

2016-11-20

slock 1.4 released: download

suckless.org news
Posted at 2016-11-20 00:00:00 | Software | read on

Getting on without Google

I used Google for a long time, but have waned myself off of it over the past few years, and I finally deleted my account a little over a month ago. I feel so much better about my privacy now that I’ve removed Google from the equation, and self hosting my things affords me a lot of flexibility and useful customizations.

mail.cmpwn.com

This one was the most difficult and time consuming to set up, but it was very worth it. I’ve intended for a while to make a new mail server software suite that’s less terrible to set up, so hopefully that situation will improve in the future....

Drew DeVault's blog
Posted at 2016-11-16 00:00:00 | Software | read on

I'm losing faith in America

I recently quit my job at Linode and started looking for something else to do. For the first time in my career, I’m seriously considering opportunities abroad. Sorry for the politically charged post - I promise to get back to tech stuff right away.

On November 8th, I’m going to step into the voting booth and will be presented with the following options:

A criminal who cheated her way into a spot on the ballot An egotistical racist maniac

The next president of the United States will probably be Hillary Clinton. I’m sure I don’t have to tell you how ridiculous this is. This is a person who has pulled...

Drew DeVault's blog
Posted at 2016-11-05 00:00:00 | Software | read on

2016-09-26

Videos of the slcon 2016 talks are now available.

suckless.org news
Posted at 2016-09-26 00:00:00 | Software | read on

Comment on Curve extraction plugin by caiyong

Hello,I meet the same problem.I also want to port it into C++.Your description above is very useful to me. Thank you!

curiosity vs ignorance
Posted at 2016-09-21 07:52:38 | ScienceSoftware | read on

Using the right tool for the job

One of the most important choices you’ll make for the software you write is what you write it in, what frameworks you use, the design methodologies to subscribe to, and so on. This choice doesn’t seem to get the respect it’s due. These are some of the only choices you’ll make that you cannot change. Or, at least, these choices are among the most difficult ones to change.

People often question why TrueCraft is written in C# next to projects like Sway in C, alongside KnightOS in Assembly or sr.ht in Python. It would certainly be easier from the outset if I made every project in a...

Drew DeVault's blog
Posted at 2016-09-17 00:00:00 | Software | read on

What motivates the authors of the software you use?

We face an important choice in our lives as technophiles, hackers, geeks: the choice between proprietary software and free/open source software. What platforms we choose to use are important. We have a choice between Windows, OS X, and Linux (not to mention the several less popular choices). We choose between Android or iOS. We choose hardware that requires nonfree drivers or ones that don’t. We choose to store our data in someone else’s cloud or in our own. How do we make the right choice?

I think it’s important to consider the basic motivations behind the software you choose to use. Why did the author write it? What...

Drew DeVault's blog
Posted at 2016-09-09 00:00:00 | Software | read on
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Однажды китайский ученый Ли Хунь Янь обнаружил некоторую незначительную, однако, существенно отличающуюся от фона корреляцию между количеством псилоцибина потребляемого корфуцианскими медузами и характером передвижения оных по стенкам четырехсотлитровго шарообразного аквариума, установленного в лаборатории по случаю празднования сто второго полугодичного затмения от начала новой эры Сингулярного Прорыва. Недолго думая, Ли Хунь Янь приделал к щупальцам медуз источники излучения в видимом диапазоне но с разной длинной волны, заснял весь процесс шестью камерами с 48 часовой выдержкой, симметрично расставив последние вокруг сосуда, где резвились подопытные и через неделю собрал прелюбопытнейший материал, который, в свою очередь, лег в основу фундаментального труда, ныне известного, как теория полутретичных n-многообразий простой метрики Ли Хунь Янь, с которой (с некоторыми упрощениями и оговорками) я, по мере сил, постараюсь познакомить любопытного и пытливого читателя.

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