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CYBER DUMP 72 / NEW VR HAND TRACKING, DEXTEROUS ROBOTS, SILENT BIONIC LEGS, OPEN SOURCE FACTORY
GNUnet 0.13.1
GNUnet 0.13.1 released
This is a bugfix release for gnunet and gnunet-gtk specifically.
For gnunet, no changes to the source have been made. However,
the default configuration had to be modified to support the changes
made in 0.13.0.
For gnunet-gtk, this fixes a more serious issue where the
0.13.0 tarball failed to build.
GNUnet 0.13.0
GNUnet 0.13.0 released
We are pleased to announce the release of GNUnet 0.13.0.
This is a new major release. It breaks protocol compatibility with the 0.12.x versions.
Please be aware that Git master is thus henceforth
INCOMPATIBLE
with
the 0.12.x GNUnet network, and interactions between old and new peers
will result in signature verification failures. 0.12.x peers will
NOT
be able to communicate with Git master or 0.13.x peers.
In terms of usability, users...
GNS Specification Milestone 3/4
GNS Technical Specification Milestone 3/4
We are happy to announce the completion of the third milestone for the GNS
Specification. The third milestone consists of documenting the GNS zone
revocation process. As part of this, we have reworked the proof-of-work
algorithms in GNUnet also used for GNS revocations.
The (protocol breaking) changes will be released as part of GNUnet 0.13.0.
The specification document
LSD001
can be found at:
GNUnet Hacker Meeting 2020
Online GNUnet Hacker Meeting in June 2020
We are happy to announce that we will have a GNUnet Hacker Meeting from 17-21 of June 2020 taking place online. For more information see here .
Just Taking a Break :D
Hey ya all! Since I’ve read around a few people are wondering what happened to me I thought about writing a brief “status update” on my blog, especially for those who came asking on Pwnagotchi’s Slack channels and seemed to be sincerely worried.
I’m well and sound, after a pretty sad/traumatic yet productive 2019 I decided to re-evaluate how I was spending my energies, both mental and physical, and took a step back to put things in perspective. I’ve been active in the OSS world for quite a long time, developed several more or less useful projects I shared and maintained...