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Casting video files from Linux to AppleTV

A couple of weeks ago I received an AppleTV 4K as an early Christmas present. It’s a really nice device and it immediately replaced my Chromecast Ultra as the way to watch streaming content on my 15-year-old non-smart TV. Of course, the kids love it too!

Before I disconnected my Chromecast Ultra from the TV to put it back into its box, there was a small matter I needed to solve. Sometimes I watch content on my TV by casting it from my Linux PC. Most of that content are rips of my DVD collection, which is thankfully legal in Spain, as far as I...

Geek Blight
Posted at 2024-12-30 16:40:00 | Software | read on

Generating Fractals in Kotlin with Jetpack Compose

Math and Graphics Can Be Fun

Dmitrii Eliuseev
Posted at 2024-12-27 16:17:36 | Software | read on

HTML5 tile based platformer handling slopes powered by Phaser using no physics engines (and working with Phaser 4)

I built a HTML5 platformer featuring slopes in a few lines of code with no physics engines. Powered by Phaser and written in TypeScript. Full commented source code ready to be downloaded.

Emanuele Feronato
Posted at 2024-12-25 21:54:09 | Software | read on

Concurrent programming with monitors

nayuki.io
Posted at 2024-12-25 00:00:00 | Software | read on

HTML5 “Vampire Survivors” prototype built with Phaser – Step 2: adding and collecting coins

"Vampire Survivors" HTML5 prototype built with Phaser gets an update: now you can collect coins dropped by killed monsters with the classic magnet effect. Full commented TypeScript source code available for free.

Emanuele Feronato
Posted at 2024-12-12 15:36:35 | Software | read on

My New Experiment: Selling Holiday Photos on Shutterstock

Can I Earn Money With That?

Dmitrii Eliuseev
Posted at 2024-12-07 21:20:42 | Software | read on

Quick HTML5 prototype of “Vampire Survivors” built with Phaser (like the original game)

Do you know you can build a working HTML5 prototype of "Vampire Survivors" in a couple of lines thanks to Phaser? Have a look at the TypeScript source code, commented and ready to be downloaded.

Emanuele Feronato
Posted at 2024-11-29 12:25:53 | Software | read on

2024-11-26

svkbd 0.4.2 released: download

suckless.org news
Posted at 2024-11-26 00:00:00 | Software | read on

First Phaser 4 test, everything worked fine

I have beautiful, beautiful news for you! I installed Phaser 4 on a game developed with Phaser 3, and it works perfectly. I even added a blur effect, and everything ran smoothly. Full source code available.

Emanuele Feronato
Posted at 2024-11-22 16:16:41 | Software | read on

My XDC 2024 talk about VK_EXT_device_generated_commands

https://invidious.privacyredirect.com/watch?v=ngyBOTi6oHg

Some days ago I wrote about the new VK_EXT_device_generated_commands Vulkan extension that had just been made public. Soon after that, I presented a talk at XDC 2024 with a brief introduction to it. It’s a lightning talk that lasts just about 7 minutes and you can find the embedded video below, as well as the slides and the talk transcription if you prefer written formats.

Truth be told, the topic deserves a longer presentation, for sure. However, when I submitted my talk proposal for XDC I wasn’t sure if the extension was going to be public by the time XDC would take place. This meant...

Geek Blight
Posted at 2024-11-18 15:55:00 | Software | read on
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Однажды китайский ученый Ли Хунь Янь обнаружил некоторую незначительную, однако, существенно отличающуюся от фона корреляцию между количеством псилоцибина потребляемого корфуцианскими медузами и характером передвижения оных по стенкам четырехсотлитровго шарообразного аквариума, установленного в лаборатории по случаю празднования сто второго полугодичного затмения от начала новой эры Сингулярного Прорыва. Недолго думая, Ли Хунь Янь приделал к щупальцам медуз источники излучения в видимом диапазоне но с разной длинной волны, заснял весь процесс шестью камерами с 48 часовой выдержкой, симметрично расставив последние вокруг сосуда, где резвились подопытные и через неделю собрал прелюбопытнейший материал, который, в свою очередь, лег в основу фундаментального труда, ныне известного, как теория полутретичных n-многообразий простой метрики Ли Хунь Янь, с которой (с некоторыми упрощениями и оговорками) я, по мере сил, постараюсь познакомить любопытного и пытливого читателя.

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